Rediscovering Star Wars the Old Republic (SWTOR)

I have been a dedicated player of Lord of the Rings Online (LOTRO) since its beginning, but lately my interest has been waning. I’m not sure if it’s the game content or the need for something different. After all, even filet mignon will get boring after the eighth dinner in a row. There was also a brief sojourn back into World of Warcraft (WoW), but I had no desire to continue there either. I could assume fantasy overload. I write fantasy novels, read and review fantasy novels, play fantasy MMORPGs (Massively Multiplayer Online Role-Playing Game), and have watched several fantasy movies. Perhaps the need for a change signaled the gaming muse to poke and prod me into having a second look at Star Wars the Old Republic (SWTOR).BLOGSWTOR

In the Beginning

I acquired my SWTOR subscription several months after the game went live and immediately loved it as much as LOTRO. Of course, being part of a gaming guild that spanned multiple MMORPGs helped. The same friends who played LOTRO and WoW were also becoming quickly addicted to SWTOR. The initial era of the game before its first expansion was a fair and fun time. Then a great change took place. We all eagerly awaited the first expansion, level cap increase, new weapon and armor modifications, and new content. But alas, the changes left a bad taste in my gamer’s mouth. Also, less than two weeks before, I went to see Star Wars: The Force Awakens. My disappointment with the Star Wars franchise was something of a double blow in a relatively short span of time. Therefore, I cancelled my subscription.

A New Hope

Call it a whim, something in the air, fate, destiny, or even kismet. I logged into SWTOR on a high-level toon. My stronghold (house) and everything else, were still in place as if frozen in time when I unsubscribed three years earlier. I had to dig through my mind’s cobwebs to remember the game functions. After some difficulties completing a quest, my fingers remembered what to do, but I still felt somewhat clumsy in game. Therefore, I decided, why not start from the beginning again? I logged into a server where I have no toons and created a Jedi Knight, to relearn the game from the proverbial “ground up.”

Return of My Jedi

Usually, one can tell when an MMORPG is ready to pass away. Simply create a new toon and play in the starting area. If it feels like a ghost town, call the MMORPG undertaker. But this was certainly not the case with SWTOR. Planet Tython, the starting area, was a veritable flurry of activity, with lots of chatter and guilds forming and recruiting. I gleaned from other players that many were just like me, former subscribers with a sudden resurgence of interest. There were four active layers on Tython to handle the number of players. Applause! Most MMORPG players are “Altaholics” and I am no different. I also created a Trooper and a Sith Sorcerer. Yes, Ord Mantell and Korriban were just as freshly populated as Tython.

I must say, I missed SWTOR and had forgotten how visually gorgeous it is, how non-repetitive it is, and how the interesting stories draw you in and hold your attention. Rediscovering SWTOR is akin to going back in time and discovering lost love with a renewed freshness. If you’re a former player or looking for a new MMORPG experience, then get that SWTOR subscription now!

The World of Tyrennia

I’m writing a fantasy novel called Storm of Divine Light. It is the first in The Tales of Tyrennia series. Set in a Tolkien-inspired world with other muses like the famous tabletop Role Playing Games (RPG’s) Dungeons & Dragons, and Pathfinder. Also, there are the equally inspiring experiences associated with Lord of the Rings Online (LOTRO) and World of Warcraft (WoW).

Within Tyrennia are the three Human Kingdoms of Ravenna, Easterly, and Quintalya. Ravenna is the most powerful and wealthy kingdom as is its main city Mentiria, which also lies near The Shantokran, a separate area for light mages.

In the far North lies the Dwarven Kingdom and The Golgent lands of the Dark Mages. There are also Gnomes and Halflings lands as well as an Elven refuge.

Eleven of the first twelve chapters are set within Mentiria, a hustling and bustling cosmopolitan city containing taverns, saloons, guilds, and shops of all sorts. The tale opens during the Festival of the Summer Solstice, in which readers will encounter street vendors, performers, magicians and drunkards. The city’s atmosphere and culture provide ripe raw material for tales, adventure, and world-building.

Within the novel’s pages, the reader will follow a quest-based adventure with my two main characters, Dagorat and Cyril. Something precious and powerful has been lost (and no, it’s not a ring), and our heroes must retrieve it. Along the way they will be joined by interesting personas, all of whom bring something unique and fun to the journey.

Although classified as a fantasy novel, Storm of Divine Light has a healthy dose of humor, magic, religion, romance, mystery, action and adventure.

Is Tyrennia the name of the world or simply the main continent? Or both because the continent is the known world?

You’ll have to read to find out.